[SOLVED] Functional-Programming Assignment 3-Elm project

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Assignment 3 Elm project

3.1 Submission instructions

  1. Unzip the Project.zip folder. You should find: 􏰀 2 files in the src folder:

    – Main.elm – for the application itself

    – Card.elm – for the functions and types you defined in the previous assignments 􏰀 1 file in the tests folder:

    – Tests.elm – for testing your implementation

  2. Edit the first line of each of the source files as described in the comments.
  3. Edit the source files in the src folder with your solutions.
  4. When done, zip this Project folder and name the zip archive with the following format:

    Project ⟨FirstName⟩ ⟨LastName⟩ ⟨Group⟩

    Examples of valid names:

    􏰀 Project John Doe 30432.zip
    􏰀 Project Ion Popescu 30434.zip
    􏰀 Project Gigel-Dorel Petrescu 30431.zip

    Examples of invalid names:

    􏰀 Solutions.zip
    􏰀 Project.zip
    􏰀 Solutii Project Ion Popescu.zip

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3.2 Project resources

Resource
Blackjack rules
Elm guide
Elm core library Elm Random package Elm Html package

Link

Table 3.1: Lab Resources

https://en.wikipedia.org/wiki/Blackjack
https://guide.elm-lang.org/
https://package.elm-lang.org/packages/elm/core/1.0.5/
https://package.elm-lang.org/packages/elm/random/latest/
https://package.elm-lang.org/packages/elm/html/latest/Html

3.3 Project description

In this project you will develop a basic blackjack web app. You will be given some starting (boilerplate) code, which you will have to complete in order to obtain a functional application.

The user of the app should be able to click on a button to draw a card and the drawn cards (the user’s hand) should be shown as huge unicode characters. The user should also be able to toggle with a second button whether the cards remaining in the deck should also be shown or not. The user should see their current score and a message when they win (obtain a score of 21) or lose (obtain a score over 21) the game.

3.4 Project tasks

Exercise 3.4.1 10p Implement the calculateScore function, as described in the comments.

Grading:

􏰀 2 points for get the value of each card
􏰀 4 points for generating a list of all possible scores 􏰀 4 points for returning the score closest to 21

Exercise 3.4.2 5p Complete the update function.

 

  • A3-srlgkk.zip