[SOLVED] CSE212:  TERM PROJECT 

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As  the  term  project,  you  are  required  to  develop  a  Hangman  game  with  multiple  lengths  of  strings.  The game  should  be  simple  and easy  to  use  with the help of a mouse or a keyboard. Your  application should be able  to keep scores of users and store them on a file.

You can use the following statements and figures as guidelines:

  For  usability  purposes,  you  are  required  to  implement  a graphical

user interface (GUI) for your application.

  Your application should have a menu bar which would contain File

and Help (see Fig. 1).

Fig. 1: Example Hangman game win screenshot

  At  the  end  of  each  game,  it  should  ask  for  the  user’s  name  and  record  his/her  details  (name,  time,  date,  hangman  string, string  size and time elapsed) on a file.

  At  any  time,  users  should  be  able  to  quit  the  game  by  clicking  on

the appropriate key combination (Ctrl+Q).

CSE212 Software Development Methodologies                                Yeditepe University

Fig. 2: Example Hangman game lost screenshot

  The  game  GUI  should  have  a  visual  keyboard  which  can  be

interacted via mouse of arrow buttons.

  The  game  GUI  should  include  a  tip  about  the  string  that  is  expected  from  the  player  to  guess  its  letters  (Fig.  2)  –  “Tip: Bruce  Willis’ Space Movie”.

  The  game  GUI  should  have  a  list  of  6  letters  –  vowels  and  non- vowels  –  that  are  not  in  the  given  string,  word  or  sentence. As  shown in Fig. 2: “Not in string: I U X T S J”.

  The GUI should be also indicated the  current status of the game  –  as in “In progress” in blue, “You WON!” in green or “You LOSE!” in  red.

  Depending  to  the  string  or  sentence  length  there  should  be  a  countdown  timer  next  to  the  status  label.  The  timeout  period should  be  set  based  on  the  difficulty  of  the  string  –  i.e.  easier  the  keyword shorter the time out period.

  All  the  questions  of  the  game  should  be  stored  comma-separated  values  (CSV)  in  a  text  file.  The  values  separated  with  a  comma should  be  the  tip,  not-in-string  characters,  the  hidden  string  and  countdown  timeout  value.  This  file  should  be  manually  created  by the  programmer.  The  application  should  be  reading  the  file  and  randomly picking a hidden string to ask to the player.

  The  File  menu  should  have  four  submenu  items  –  namely  New

Game, Reset Game, Score Table and Quit.

CSE212 Software Development Methodologies                                Yeditepe University

Fig. 3: Example Hangman game File Menu

  Players should be able to start a new game by clicking on the (File-

New Game) menu item (Fig. 3).

  Players  should  be  able  to  restart  their  current  attempt  without  changing  the  hidden  keyword/string  by  clicking  relevant  menu (File->Reset Game) item.

  Players  should  also  be  able  to  see  the  scores  list,  which  contains  the  list  of  ten  highest  scoring  players  on  a  separate window  by  clicking the appropriate menu item (File-> Score Table).

Fig. 4: Example Hangman game Help Menu

  The About (Help->About) option should pop-up a small window that  contains  information  (Name,  Surname,  School  Number  and  Email)  about the application developer (Fig. 4).

CSE212 Software Development Methodologies                                Yeditepe University

  Every  time  a  player  fails  to  identify  a  character  in  the  hidden  string,  one  of  the  six  body  parts  – head, torso,  left  arm,  right arm,  left  arm  and  right  arm  –  should  be  added  to  the  picture.  After  the  sixth failed attempt game should and the player should be notified  that it has lost the game.

  Last  but  not  least,  if  a  player  would  like  to  exit  the  game  should

click on the relevant menu item (File->Quit).

[BONUS]  The  application  should  play  relevant  sounds  after  each  character selection of the player –  achievement indicating sound if  the chosen character is in the hidden string or failure sound if not.

[BONUS]  The  number  of  text  boxes  in  the GUI  should  be  dynamic  based on the size of the hidden string – each box one letter.

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Submit  assignments  has  your  COADSYS  name_surname_studentNumber  (https://yulearn.yeditepe.edu.tr/) by the end of Monday, January 2nd, 2022.  All submitted source files will be checked for plagiarism among classmates and with  any existing open source code available on the Internet. Furthermore, all students  will  be  required  to  demonstrate  their  work  for  15  minutes.  DO  NOT  submit  somebody else’s work.

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  • TermProject-emac34.zip