[SOLVED] CSE 102 –Homework 7

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CSE102 – Computer Programming (Spring 2018)
Homework #7

Part 1 (40 points): In this part, you may do this question in the previous homework. You may use some parts of the previous homework 5 for this question. But be careful about step 7!
Description: In this homework, you will implement Turkish Draughts board game. The rules of the game
are listed below.
1) There is a 8×8 board.
2) Each player starts with 16 men (white and black) placed on all the squares of the second and
third rows (see Figure 1). All the squares are used.
3) Men´s moves: They move one square horizontally or vertically forwards, never backwards (see
Figure 2).
4) Kings moves: They move and jump vertically and horizontally any number of squares
(see Figure 2).
5) A man captures by jumping to a vacant square in the moveable direction (rule 3) beyond a piece
of the opponent.
6) A king captures by jumping to a vacant square beyond an adverse piece, any distance away.
7) Maximum capture compulsory: If there are two or more different chances to make capture, it is
compulsory to make the move that captures the maximum amount of the opponent´s pieces. You must use recursion algorithm to find Max. capture. Any other solutions are not accepted.
8) Taking away the captured pieces: Captured pieces are taken away from the board.
9) If a player has no legal move he loses the game. This may come about either by being eliminated
or being blocked completely – no moves left.
You must use the functions listed below. You may add other functions if you think there is need for it.
typedef enum {white_man, black_man, white_king, black_king, empty} piece;
You must use this enumeration to define the pieces on the board.
typedef enum {white = 10, black = 20} player;
You must use this enumeration to define the players.
void init_board(piece board[][8]);
This function initializes the board as mentioned in the second rule.
int move(piece board[][8], int from_x, int from_y, int to_x, int to_y, player p);
This function checks if the given player p can move a piece belonging to it from location (from_x,
from_y) to location (to_x,to_y). If the players move is not allowed the function returns:
• -1: The player p is trying to move a piece that does not belong to him.
• -2: The move is not allowed.
• n>=0: The move is allowed and it is executed with n of opponents pieces captured.
int check_end_of_game(piece board[][8]);
This function checks if the game has been completed after the move. It returns:
• -1: Game continues.
• white: White wins the game.
• black: Black wins the game.
• void display_board(piece board[][8]);
• This function displays the board in current state. The following symbols should be used for
• printing:
• ‘-‘: Empty squares.
• ‘b’: The regular black pieces.
• ‘B’: The black kings.
• ‘w’: The regular white pieces.
• ‘W’: The white kings.
Sample outputs are shown below:


void sample_game_1();
This function should use the above functions to play end-to-end a game. You may want to find a
famous game and replay it in this function.
void sample_game_2();
This function should use the above functions to play the game given in the following gif
animation.

 


Part 2 (60 points):
In this part
a) You create input_date.txt input file using C programming function. This input_date.txt file will consist of dates in dd/MM/yyyy format, that include all days between a start and an end date entered by user. For example, if user enter 30/05/2015 as a start date and 30/05/2018 as an end date your function should generate all dates (day by day) between these two dates.
b) Write a C programming function which read each line from “input_date.txt file, convert date format (dd/MM/yyyy) to (dddd, MMMM dd, yyyy) format and write this new formatted data into new_date.txt line by line.
For example, if input_date.txt includes 21/04/2018 (dd/MM/yyyy), your program converts 21/04/2018 (dd/MM/yyyy) to Saturday, April 21, 2018 (dddd, MMMM dd, yyyy) and write this new formatted data into new_date.txt. Do this for all days that are included in input_date.txt.

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