[SOLVED] CSCI4120 Assignment 3 -Animation Controller in Unity

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In this assignment, we want you to apply the technique that we have learnt in character animation to add a crouch motion to an animated character.

Requirements

You should continue the work in the tutorial on character animation controller to add the crouch motions in this assignment.

You should:

  1. Enhance the character in our tutorial to be able to do at least crouch idle, and turn left or right during

    crouch ,and crouch forward with animation,

  2. This should be based on what we have finished in the character animator tutorial, i.e. the character

    should be able to do walk, run, turn left and right, as well as jump motion.

  3. The crouch should be toggled on by using the key “c”. Inside crouched state, pressing “c” key will

    toggle it off and stand up again.

During crouching, the character can perform at least four actions: crouch idle, crouch forward, crouch turn left, crouch turn right.

It is all up to you to decide the implementation. Obviously using a 2D blend tree is a natural choice. 1

  • HW3-Animation-Controller-3chu75.zip