Computer Graphics- Lab Assignment 7Solved

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Computer Graphics, Lab Assignment 7

 

  1. Start from the following code skeleton.
import glfw

from OpenGL.GL import * import numpy as np from OpenGL.GLU import *

def render():

glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)     glEnable(GL_DEPTH_TEST)

 

glMatrixMode(GL_PROJECTION)     glLoadIdentity()     glOrtho(-2,2, 2,2, 1,1)

 

glMatrixMode(GL_MODELVIEW)     glLoadIdentity()

 

drawFrame()

t = glfw.get_time()

 

# blue base transformation     glPushMatrix()     glTranslatef(np.sin(t), 0, 0)

 

# blue base drawing     glPushMatrix()     glScalef(.2, .2, .2)     glColor3ub(0, 0, 255)     drawBox()     glPopMatrix()

 

# red arm transformation     glPushMatrix() glRotatef(t*(180/np.pi), 0, 0, 1)

glTranslatef(.5, 0, .01)

 

# red arm drawing     glPushMatrix()     glScalef(.5, .1, .1)     glColor3ub(255, 0, 0)     drawBox()     glPopMatrix()

     glPopMatrix()     glPopMatrix()

def drawBox():

glBegin(GL_QUADS)     glVertex3fv(np.array([1,1,0.]))     glVertex3fv(np.array([-1,1,0.]))     glVertex3fv(np.array([-1,-1,0.]))     glVertex3fv(np.array([1,-1,0.]))     glEnd()

def drawFrame():

# draw coordinate: x in red, y in green, z in blue     glBegin(GL_LINES)     glColor3ub(255, 0, 0)     glVertex3fv(np.array([0.,0.,0.]))     glVertex3fv(np.array([1.,0.,0.]))     glColor3ub(0, 255, 0)     glVertex3fv(np.array([0.,0.,0.]))     glVertex3fv(np.array([0.,1.,0.]))     glColor3ub(0, 0, 255)     glVertex3fv(np.array([0.,0.,0]))     glVertex3fv(np.array([0.,0.,1.]))     glEnd()

def main():     if not glfw.init():

return     window = glfw.create_window(480,480,‘2017123456-lab6-1’, None,None)     if not window:         glfw.terminate()         return

glfw.make_context_current(window)     glfw.swap_interval(1)

while not glfw.window_should_close(window):         glfw.poll_events()         render()

glfw.swap_buffers(window)

 

glfw.terminate()

if __name__ == “__main__”:

main()

  1. Add a green arm at the end of the red arm, and rotate the green arm about its local

z axis.

  1. Render the green arm using drawBox().
  2. Also render local frames of the blue base, red arm, green arm using drawFrame().
  3. Expected result: Uploaded LabAssignment7-1.mp4
  4. Submit a single .py file – [studentID]-[assignment#]-[prob#].py

 

 

 

  1. Write down a Python program to draw following triangular pyramid (삼각뿔) by using indexed triangles representation and glDrawElements().
  2. Start from the code in 7-Hierarchy,Mesh slides. Make sure camera manipulation shortcuts

‘1’, ‘3’, ‘2’, ‘w’ work.

  1. Set the window title to [studentID]-[assignment#]-[prob#] and the window size to (480,480).
  2. Submit a single .py file – [studentID]-[assignment#]-[prob#].py
  • LabAssignment7-yuvsp8.zip