Note: This program does not require the use of arrays. The program will prompt for data on a single item, process that data, display any relevant messages as described below, and then move on to the next item. Use the “console” option in the output command to display the output in a single window. Displaying the output can be accomplished with as few as three (3) variables that simply get overwritten each time the loop repeats.
Using Visual Logic, design a flowchart that is also a fully functional program. According to your design, the program must:
Continually accept data regarding the purchase of fruit until a sentinel value is entered.
Prompt the user for each item, and accept the name of the fruit (e.g., “dried apples”), the price per pound, and the number of pounds sold in a month.
Display a clear message for items that are considered:Best-selling items
Note: Best-selling items are identified as those that sell 5,000 or more pounds per month on average. For example, an acceptable message may read, “Yellow raisins are a best-selling item.”
Note: Big-ticket items are identified as those that are best-selling items and also cost $4 per pound or more. For example, an acceptable message may read, “Freeze-dried blueberries are a big-ticket item.”
Note:High-priced items are identified as those that sell for $7 per pound or more. For example, an acceptable message may read, “Dried mangos are a high-priced item.”
Note: Lowest-selling items are identified as those that sell 500 pounds or less per month on average. For example, an acceptable message may read, “Dried Ugli Fruit is a lowest-selling item.”
High-income generating items
Note: High-income generating items are identified as those that generate $7,000 or more per month on average. To determine the income generated per item, multiply the price per pound by the number of pounds sold per month. If the item generates $7,000 or more per month, an acceptable message may read, “Dried pineapple chunks are a high-income generating item.”
Loop through all of the above steps until the user types the sentinel value when prompted. Display the sentinel value so that the user may ultimately be able to demonstrate an understanding of the way in which to end the program. Note: An acceptable message may read “Type n to end the program.”, where “n” is the sentinel value.