2143 – Program 4 – Roll them Bones! Solved

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Description

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Helper Files
| # | Name | Description | | :-: | :——————————— | :——————————————— | | 1 | dice.cpp | Example die/dice class | | 2 | dice_tester.cpp | It tests the die/dice class |
Overview
The opening salvo we will be taking in the solving of the D&D battle royale program (and learning Python) is to convert the above two files into Python. Since D&D characters need to roll for many different things, we need to have a dice class handy. Could it be a simple function? Sure. But this dice class will do so much more! Most of it is implemented, but some is up to you.
The dice_tester file is just what it sounds like: a usage example for the dice class. In python you can combine both files into one without any issues.
We have discussed the __name__==’__main__’ concept alreay, but this program will put it to actual use. For those who have forgotten: The if __name__==’__main__’ is a common concept used in Python programming to ensure that certain parts of a Python module are only executed when the module is run directly as the main program, and not when it is imported by another module. Filename: dice.py
“`python class Die: # implement everything here pass class Dice: pass
if name == ‘main’: “””This code gets executed if you run this file directly: python dice.py It does not get executed if you import this file So do lots of testing below! “”” D1 = Dice(‘5.d.20’) D2 = Dice(‘4.d.8’) “`
Filename: main.py
All the tests in dice.py do not get run when you import the class(s) into another file. However, the local __main__ block will run if you call this file like: python main.py
“`python from dice import Die from dice import Dice
def dieTester(die, runs=10, testType=”sum”): “””Example function to test a die or dice. “”” if isinstance(die, Die): print(f”Testing {die.sides} sided die for {runs} rolls:”) print(” [ “, end=””) for i in range(runs): print(die.roll(), end=” “) print(“]”) else: print(f”Rolling {len(die.dice)} {die.sides} sided die {runs} times to get the {testType} value:”) print(” [ “, end=””) for i in range(runs): if testType == “avg”: print(die.avg(), end=” “) elif testType ==
“min”: print(die.min(), end=” “) elif testType == “max”: print(die.max(), end=” “) else: print(die.sum(), end=” “) print(“]”) if name == ‘main’:
d1 = Die() d2 = Die(20) d3 = Dice(10, 5) d4 = Dice(“8.d.20”) dieTester(d1, 10) dieTester(d2, 20) dieTester(d3, 10, “max”) dieTester(d3, 10, “min”) dieTester(d3, 10, “avg”) dieTester(d4, 20, “max”) “`
Example output:
Testing 6 sided die for 10 rolls: [ 1 5 2 5 5 1 1 2 6 6 ] Testing 20 sided die for 20 rolls: [ 17 14 2 16 10 1
6 12 19 7 17 17 1 15 15 5 20 6 16 14 ] Rolling 5 10 sided die 10 times to get the max value: [ 8 7 9 10 10 10
9 9 8 9 ] Rolling 5 10 sided die 10 times to get the min value: [ 5 1 4 5 5 1 4 1 2 4 ] Rolling 5 10 sided die 10 times to get the avg value: [ 6.6 5.0 6.2 5.2 3.6 6.0 7.8 4.8 5.0 3.4 ] Rolling 8 20 sided die 20 times to get the max value: [ 18 19 19 15 16 20 20 20 19 18 20 19 20 16 18 17 20 19 19 14 ]
Requirements
Implement the Die and Dice classes in Python, using the c++ code as a template.
The standard roll is just to sum up all dice and return that value.
Implement the min, max and avg roll methods that are not implemented as of yet.
Place both of your class implementations in a file called: Dice.py
Use the __str__ method as a replacement for overloading ostream for both the Die and Dice classes.
Use the if __name__ == ‘__main__’:: syntax and write tests to ensure both of your classes work inside the Dice.py file. Create a main.py file and import your classes, to also ensure they work 🙂
Deliverables
Create a folder in your assignments folder called P04
In that folder create a file called README.md
Help with markdown: https://guides.github.com/features/mastering-markdown/
Look at this to help with your README.md file Create a banner for your program (see HERE).
““
2143 P04 Name
“`

[^1]: But shut it in a really nice way 🙂 “` ““

  • 09-P04-bc1nyq.zip